Workshop Sessions of Game Development

 

Sponsor

SEAMEO Regional Centre for Quality Improvement of Teachers and Education Personnel (QITEP) in Mathematics (SEAMEO QITEP in Maths)

Workshop Coordinator

SEAMEO QITEP in Maths

Training Schedule

27 March - 15 May 2019 (Every Wednesday & Thursday 14:00 – 16:00 Jakarta Time,GMT+7)

Instructors

1) Agus Limbang Wardani (SEAMEO QITEP in Mathematics)

2) Wahid Yunianto (SEAMEO QITEP in Mathematics)

Description

This course will provide you how to develop various genres of game which is embedded with learning objective. So the participants have to be able to develop these things, also develop students 21st century skill and their cognitive skill by using game as learning media.

Members/Team

2 Teachers, 5 Students

Submission of Final Project

By 30 June 2019

 

Workshop Detail

Registration

Summary of Participants

 

Session

Online Workshop

Schedule

Date/Month and Time

Contents Instructors Materials
Webex Room
 1

Wednesday,

27 March 2019

14:00 – 16:00 Jakarta

Time,GMT+7 

 Introduction :

  • drag and drop programming (appybuilder/thunkable) to develop android application
  • creating account
  • mobile apps installation
  • working area
  • first application (test connection)
  • canvas and sprite
  • pixels coordinate game design documentation    

Agus Limbang Wardani

(SEAMEO QITEP in Mathematics)
 Materials  Video

Meeting Number: 577 575 419

Password: 1234

Link: http://tinyurl.com/y62qlnx3

2

Thursday,

4 April 2019

14:00 – 16:00 Jakarta

Time,GMT+7

  • Simple Terrain
  • Moving object
  • Touching object
  • If Condition

Agus Limbang Wardani

(SEAMEO QITEP in Mathematics) 

 Materials  Video
 3

Wednesday,

10 April 2019

14:00 – 16:00 Jakarta

Time,GMT+7

  • Game Roles
  • Creating Terrain,  Actor(person) and other object with graphics application
  • Implementing Terrain on appybuilder/thunkable

Agus Limbang Wardani

(SEAMEO QITEP in Mathematics) 
 Materials  Video
 4

Thursday,

18 April 2019

14:00 – 16:00 Jakarta

Time,GMT+7

  • Actor movement
  • Touching other object  

Agus Limbang Wardani

(SEAMEO QITEP in Mathematics) 

 Materials  Video
 5

Wednesday,

24 April 2019

14:00 – 16:00 Jakarta

Time,GMT+7

 Introduction:

  • Experimenting Scratch Games
  • Creating account
  • Creating Project
  • Inserting Sprites and Background
  • Assignment 1

Wahid Yunianto

(SEAMEO QITEP in Mathematics) 
 Materials  Video
 6

Thursday,

2 May 2019

14:00 – 16:00 Jakarta

Time,GMT+7

  • Motions
  • Sounds
  • Looks
  • Controls (basic)
  • Assignment 2

Wahid Yunianto

(SEAMEO QITEP in Mathematics) 

 Materials  Video
 7

Wednesday,

8 May 2019

14:00 – 16:00 Jakarta

Time,GMT+7

  • Sensing
  • Operators
  • Variables (Scores)
  • Assignment 3

Wahid Yunianto

(SEAMEO QITEP in Mathematics) 

 Materials  Video
 8

Wednesday,

15 May 2019

14:00 – 16:00 Jakarta

Time,GMT+7

  • Video Sensing
  • Assignment 4  

Wahid Yunianto

(SEAMEO QITEP in Mathematics) 

 Materials  Video
  15 May to 30 June 2019
  • Development of Final Project by Students
   Materials  Video
  By 30 June 2019 
  • Submission of Final Project Assignment
   Materials  Video